Good piece
Good piece
Posted Nov 29, 2012 21:36 UTC (Thu) by Cyberax (✭ supporter ✭, #52523)In reply to: Good piece by davidescott
Parent article: LCE: Don't play dice with random numbers
Yup.
>Suppose that the correct prediction is "the ball does not exist at time t_2, because an Invader appears at time t_1 \in (t_0, t_2) and vaporizes the ball before t_2." If your Demon is capable of making such a prediction then he/she must be able to
It must be able to integrate equations of motion. That's all.
>Express in the notation of classical Newtonian mechanics the position and velocity of the Space Invader at time t_0, so that I can deterministically show that the invader MUST begin to slow at time t_1 and destroy the ball prior to time t_2.
Wrong. "Space invader" exists only at ONE point - it has infinite speed and can't slow down.
>You CANNOT do so because v=infinity and x=everywhere (or x=emptyset) is not a valid expression of position and velocity of a body in Newtonian Mechanics. In Newton's formulas, the infinitely fast object DOES NOT EXIST within the classical universe, but his formulas allow it to be the finite-time limit of a classical process.
Newtonian mechanics has no problems with infinitely fast objects, as long as you don't collide them with something else.
That makes them a little bit like black holes - they are singularities, but they are fairly well-behaved
Posted Nov 29, 2012 23:21 UTC (Thu)
by davidescott (guest, #58580)
[Link] (2 responses)
WHAT?
If you think that is the case solve the following single particle 1-dimensional, force-less system:
Now solve the following systems for t=1 and t=-1:
Either you cannot do this, or something will be contradictory.
Posted Nov 30, 2012 0:33 UTC (Fri)
by Cyberax (✭ supporter ✭, #52523)
[Link] (1 responses)
Posted Nov 30, 2012 2:18 UTC (Fri)
by davidescott (guest, #58580)
[Link]
Good piece
t=0: the particle is "at" x=0 and has dx/dt=\infty and d^2x/dt^2=0.
Solve for t=1 to get x_1,v_1,a_1
t=0: x=x_1, dx/dt=-v_1, d^2x/dt^2=a_1
t=0: x=2*x_1, dx/dt=-v_1, d^2x/dt^2=a_1
t=0: x=x_1, dx/dt=-2*v_1, d^2x/dt^2=a_1
t=0: x=2*x_1, dx/dt=-2*v_1, d^2x/dt^2=a_1
Good piece
Good piece